Trainer Interactive Dive Environment Simulator (TIDES)
IPKeys LVC Studio, creators of the acclaimed I-GAME Counter-IED simulation training platform, developed the Trainer Interactive Dive Environment Simulator (TIDES) as a proof of concept for U.S. Special Operations Command (USSOCOM) Combat Swimmer/Diver simulation training. TIDES allows instructors to build customized training scenarios that simulate water column operations to help aquatic warfighters make critical decisions during high-pressure, time-limited combat scenarios in hostile environments. Built on the acclaimed I-GAME simulation platform, TIDES focuses on the interactive environments pertaining to waterborne disciplines
- Modeling & Simulation Page
Proof of concept
Training with TIDES
Instructors can quickly create custom training scenarios in aquatic environments using the TIDES Integrated Editor. TIDES allows instructors to tailor training of combat swimmer/diver trainees with accurate representation of marine scenarios. Scenarios can be saved to a library for future reference, reuse, and/or distribution. This allows for on-demand replay and/or sharing of particular executed scenarios. An existing scenario can be modified to create any number of “what if” variant scenarios. Instructors can easily alter marina layout and ship placement, adjust water conditions (turbidity/visibility, coloration), adjust tidal conditions and currents relative to stratification, sub-currents, eddies, and wave surge, change key scenario elements, and replay the events. This rapid iteration of scenarios and the ability to change key elements greatly enhances the ability of instructors to reinforce essential concepts, methods, and best practices.
The simulation technology used in TIDES lets combat swimmers/divers familiarize themselves with equipment for communication, navigation, and transportation purposes. The TIDES scenario 3D visualizations create a realistic, point of view experience for each member of the dive team allowing for skills development that will be leveraged in real-world, similar scenarios. TIDES includes a library of scenario performance metrics that instructors can use to assess the skill level of trainees.
TIDES Video Overview
This video overview (running time: 2:25 mins) gives you a sense of the detailed cinematics and photo-realism of the TIDES training product. TIDES provides an immersive training simulation experience with complex, highly-customizable aquatic environments and scenarios. Instructors can design scenarios to train proper techniques and run rehearsals and virtual testing. This type of simulation-based instruction increases the probability of personnel training on their own given the game-like challenges and will greatly reinforce classroom training.
Engineered from the ground up with Unreal Engine, TIDES provides state-of-the-art aquatic environment combat scenario simulations for marine training. A wide variety of combat scenarios can be easily created, modified to generate multiple “what if” variants, and saved to a scenarios library for future reference and ongoing training purposes.
Throughout the execution of every mission, TIDES will track and record pre-selected metrics such as:
- Maneuverability (buoyancy issues, currents, sub currents and tidal effects)
- Use of transports and propulsion systems, awareness of depth limitations and ascent procedures
- Usage of weapons
- Navigational accuracy (compass usage/display, depth meter usage/display, identification of rally points and targets and fin strokes or cycles)
- Diver situational awareness (identification of rally points and targets, inter-squad communication/ identification, effects of water turbidity and visibility limits)
- Communications to and from the maritime realm
At the completion of each scenario, these metrics will be displayed for each player. Examination of these statistics are helpful to the instructor during After Action Reviews and allow trainee warfighters to iteratively improve their skills.
The 3D visualization and cinematic precision in TIDES creates realistic aquatic environments and scenarios that allow trainees to interact completely in the simulated environment as though they were in the actual environment.